Generative Art in Go is a short book intended to introduce novice and experienced programmers to algorithmic art, and hopefully, get non-programmers interested in the Go programming language. Unlike popular choices such as Processing, NodeBox, openFrameworks, etc., I picked Go for two simple reasons:
- Go’s syntax is easy enough that virtually anyone can learn it quickly.
- The language is far more versatile than what most programmers use it for.
Generative art is a unique form of artistic expression, building bridges between computer programming, randomness, and visual aesthetics. It has kept my imagination for over a decade. While I have never been particularly skilled at drawing, I have always been amazed by what one could achieve with a couple of lines of code. Check out some of the works I have created over the years.
This book will introduce readers to graphics programming in the Go programming language context through a series of concise examples. It will also guide them in implementing their version of one of my favorite generative art sketches. As a bonus, readers will learn how to turn their command-line sketches into interactive Web applications, using WebAssembly and Web technology’s latest standards.
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